Bring active gang warfare to your city with a clean, configurable King of the Hill system built for QBCore.
This script lets gangs fight over marked territory zones with multiple capture points, live ownership updates, contested states, lock timers, and a lightweight in-game UI. Players must physically hold all capture points to control a zone, making fights more tactical than simple sit-and-wait capture systems.
Features:
- Gang-based King of the Hill territory system
- Multiple configurable zones
- Multiple capture points per zone
- Controlled, contested, and unowned point states
- Points become unowned when players leave
- Zone lock system after successful capture
- Optional temporary or permanent locks
- Configurable control time and lock duration per zone
- Server-side position validation to reduce spoofing
- Death, logout, restart, and reconnect handling
- Clean NUI progress bar UI
- Built with QBCore and ox_lib zones
- Easy config for adding new zones and capture points
Perfect for gang servers, turf wars, cartel zones, faction events, or scheduled PvP hotspots.
Dependencies:
- QBCore
- ox_lib